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1. Concord low sec roams (for fun) - in Player Features and Ideas Discussion [original thread]
I like the reinforcement idea. The reinforcement could depend of the resistance they meet (moderate if it's a small BC gang or not so moderate if they get blobed/attacked by caps). Reinforcement could arrive faster the higher the system's security...
- by Ray Banner - at 2010.11.02 01:31:00
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2. T3 Exhumer - in Assembly Hall [original thread]
Why would anyone use a ship worth a billion to mine less efficiently than a hulk ? Ninja mining ? Then there will be another problem: how do you intend to transport tens/hundreds of thousands m3 unless this ship can get a really big ore cargo (whi...
- by Ray Banner - at 2010.10.30 00:42:00
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3. [PROPOSAL] EVE Gate - Skill Queue editing - in Assembly Hall [original thread]
Errr doesn't evegate already have write access ? (evemail) I really don't see any reason not to allow this.
- by Ray Banner - at 2010.10.29 13:37:00
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4. With so many drakes... why not go Raven? - in Ships and Modules [original thread]
Edited by: Ray Banner on 28/10/2010 17:10:59 I don't have much experience but I think the tempests you saw were probably used as oversized BCs while ravens would slow the BCs down. BSs are also more expensive and skill intensive so it can be h...
- by Ray Banner - at 2010.10.28 17:09:00
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5. New ship for the mothership title. - in Player Features and Ideas Discussion [original thread]
If there has to be a mothership I guess it'll more likely be some kind of "mobile" station which can move once a day during downtime but would otherwise act like a regular outpost.
- by Ray Banner - at 2010.10.28 16:24:00
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6. [CROWD SOURCE] Microtransactions - in Assembly Hall [original thread]
COSMETIC ONLY. As long as it gives no advantage ingame I don't care. It will probably make PLEXs more useful and thus increasing its price, but guess what ? It's a tradable good, and price increase/decrease is normal. I've no more sympathy for som...
- by Ray Banner - at 2010.10.28 12:22:00
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7. Industrials - in Ships and Modules [original thread]
You may be able to transport more valuable freight with more tank, but there's also the stealthy transporters way.
- by Ray Banner - at 2010.10.27 00:53:00
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8. Industrials - in Ships and Modules [original thread]
The race's industrials' popularity may also be a factor I guess. For example a corp is much less likely to have a nomad than an anshar for its members to use.
- by Ray Banner - at 2010.10.26 20:30:00
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9. [Proposal] Futanari in Incarna - in Assembly Hall [original thread]
At first glance it may look stupid but the idea of having different kind of entertainment depending of the faction owning the station would be awesome. There would be girls with ****s in gallentean station, innocent faces like shows in amarrian o...
- by Ray Banner - at 2010.08.30 23:51:00
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10. Creative Ammo Ideas - in Ships and Modules [original thread]
It may be interesting to have T2 ammo that are special. Actually several T2 ammo are already special and no one use them. I think the problem is that while a complex gameplay can be very interesting, making it too complex will also make it ev...
- by Ray Banner - at 2010.08.27 23:06:00
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11. How could minni T2 ammo be used ? (hail, quake) - in Ships and Modules [original thread]
Oh... Well, thanks for the answers.
- by Ray Banner - at 2010.07.20 01:54:00
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12. How could minni T2 ammo be used ? (hail, quake) - in Ships and Modules [original thread]
Wouldn't it be interesting to use these charges with a rapier/huginn to support the gang ?
- by Ray Banner - at 2010.07.19 13:11:00
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13. How could minni T2 ammo be used ? (hail, quake) - in Ships and Modules [original thread]
Edited by: Ray Banner on 19/07/2010 12:02:12 Hello, I don't have much pvp experience yet (other than being blown up) but I'm trying to gather as much information as I can about it. However I don't really know how Hail and Quake ammo could be ...
- by Ray Banner - at 2010.07.19 12:00:00
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14. [Proposal] Learning skills solution - in Assembly Hall [original thread]
No one should have to choose between spending a month doing nothing or having a crippled character.
- by Ray Banner - at 2010.06.30 16:44:00
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15. Are missiles underpowered? - in Ships and Modules [original thread]
Edited by: Ray Banner on 29/06/2010 17:10:26 You're complaining about speed and signature radius effect on the missiles' dps, isn't the minmatar EWar (web+painter) exactly what you need ?
- by Ray Banner - at 2010.06.29 17:09:00
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16. Typical newbie thoughts - in EVE General Discussion [original thread]
Capacitor, powergrid... It's the same thing, isn't it ?
- by Ray Banner - at 2010.06.19 15:11:00
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